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FAQ and contact

Which engines and formats work?+

Anything that runs in a browser and can call JavaScript: plain HTML5, WebGL, and Unity or Godot web builds through their JavaScript bridge.

Do I have to use the whole SDK?+

No. Use what fits your game. We switch on only the features it needs, such as scores and leaderboards, items, or cloud saves.

Who sets item prices and rewards?+

We set them up together with you when we register the game. They live on our server, so players can't tamper with them and we can adjust them without you re-releasing.

How are scores kept honest?+

Each run is timed on our server and checked for believable length and score. A run that fails the checks is saved but never ranked or rewarded.

Can I show my own ads?+

No. Games on VPlay show only VaryGaming's ads, requested through the SDK, so the ad accounts and revenue stay with the platform. We check every game for third-party ad code before it goes live, and a game found running its own ads is switched off. Terms for developers are agreed per game.

Will the SDK change under me?+

Version 1 of the contract is frozen. Changes are additions only, so a game that works today keeps working.

How do I get paid?+

Commercial terms are agreed per game in a publishing agreement with VaryGaming. Submit your game and we will start the conversation.

What happens after I submit?+

Our team plays your game and replies to the email you gave us. If it is a fit, we register it as a private draft you can test on the real site, then agree terms and go live together.

Ready when you are

Questions first? Write to info@varygaming.com.

Submit my game