Help
FAQ and contact
Which engines and formats work?+
Anything that runs in a browser and can call JavaScript: plain HTML5, WebGL, and Unity or Godot web builds through their JavaScript bridge.
Do I have to use the whole SDK?+
No. Use what fits your game. We switch on only the features it needs, such as scores and leaderboards, items, or cloud saves.
Who sets item prices and rewards?+
We set them up together with you when we register the game. They live on our server, so players can't tamper with them and we can adjust them without you re-releasing.
How are scores kept honest?+
Each run is timed on our server and checked for believable length and score. A run that fails the checks is saved but never ranked or rewarded.
Can I show my own ads?+
No. Games on VPlay show only VaryGaming's ads, requested through the SDK, so the ad accounts and revenue stay with the platform. We check every game for third-party ad code before it goes live, and a game found running its own ads is switched off. Terms for developers are agreed per game.
Will the SDK change under me?+
Version 1 of the contract is frozen. Changes are additions only, so a game that works today keeps working.
How do I get paid?+
Commercial terms are agreed per game in a publishing agreement with VaryGaming. Submit your game and we will start the conversation.
What happens after I submit?+
Our team plays your game and replies to the email you gave us. If it is a fit, we register it as a private draft you can test on the real site, then agree terms and go live together.
