Launch
Go-live checklist
Tick every line before your game goes public.
- The game plays normally with the SDK blocked or missing.
- No local test addresses are left in your allowed list or
hostOrigins. - Item and milestone ids are final and agreed with us, along with prices and rewards.
- The game pauses and resumes on the events, and works on a phone and a desktop.
- No ad network or ad code of your own anywhere in the game: ad breaks only through
VPlay.ads. - If it reports scores: a few real runs show up on the Trophy sheet, and the right "better score" direction is set.
- The game is served over HTTPS from the address we registered.
